Saturday, 8 November 2014

Defenses : Flamethrower

Flamethrower lvl3
Flamethrower 5
Level 1-4Level 5-17

  • Summary
    • The Flamethrower is the fifth defense to unlock in the game.
    • Troops attacked by Flamethrowers will continuously burn for a few seconds, receiving minor damage.

  • Offensive Strategy
    • Avoid using Riflemen or Warriors near Flamethrowers because they can overpower these troops in a few seconds. Alternatively, you use a Shock Bomb to stop them from attacking.
    • Tanks and Zookas have attack ranges longer than the Flamethrower's attack range, so Flamethrowers cannot damage them unless they wander or are flared too close to the flamethrower.
  • Defensive Strategy
    • Flamethrowers are a great defense against mass infantry attacks.
    • Flamethrowers are very effective at protecting your Headquarters from Warriors. Placing them spread around your Headquarters is also good at preventing attackers from shocking all of them.
      • Tip: If your flamethrower is touching one of the sides of the Headquarters, it is able to hit all sides of the building causing massive damage to Warriors attacking it.
    • Placing your Flamethrowers between your Headquarters and the edge of the island is good idea because it makes it impossible for an attacker to shock them withoutshocking their Warriors.
    • Placing Flamethrowers and Machine Guns as your front line of defense can stop strategies that consist of low health troops like Riflemen. But beware that having all of them in the very front can cause attackers to flank, rendering these small range defensesuseless.
    • Placing Sniper Towers behind Flamethrowers can make up for the Flamethrowers' short range.

  • Upgrade Differences
    • Initially, the Flamethrower appears to have a canister at the back with a pipe connecting the canister to the middle along with a tube at the front with a blue flame.
    • At level 5 the Flamethrower gains an extra canister at the back and has a thicker tube at the front.

  • Trivia
    • It is the first defense to require Iron as an initial cost.
Headquarters Level1234567891011121314151617181920
Number Available00000000112223334444
Building Size SizeRangeAttack SpeedDamage TypeSpecial Ability
3x36.5ConstantSplashContinues to burn units for 5 seconds after they have received damage from it.*
LevelLevelHealth
Hitpoint
Damage Per Second
Damage
*Total After-Burn Damage^
Damage
Upgrade CostUpgrade Time
Stopwatch
Headquarters Level Required
Headquarters6
Xp Gain
Icon info xp
Wood
Wood
Stone
Stone
Iron
Iron
12,300726031,5007,5002,0002h 45m917
22,500796644,00010,5002,8003h 45m920
32,700877369,00017,3005,6004h1022
43,000968094,00034,0009,8005h1124
53,20010488107,00039,00011,2006h1126
63,50011597161,00076,00019,8007h1228
73,800126106244,000147,00042,0008h1331
84,200139117340,000295,00081,00010h1437
94,500153129360,000315,00087,00010h1440
104,900167141620,000470,000172,00012h1546
115,300185156870,000780,000340,00014h1652
125,8002031711,320,0001,090,000690,00018h1756
136,3002231881,320,0001,090,000690,00018h1756
146,9002462071,710,0001,560,0001,020,00022h1860
157,5002712281,920,0001,870,0001,470,0001d 2h1961
168,2002982512,140,0002,140,0002,130,0001d 6h2064
178,9003282762,260,0002,270,0002,260,0001d 8h2067

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home