Saturday, 8 November 2014

Defenses : Shock Launcher

ShockLauncher lvl 1ShockLauncher lvl 3
Level 1Level 2-9


  • Offensive Strategy
    • Shock Launchers are a threat to any troop composition because they will immobilize your Troops which gives other defenses extra chances to take them out, so it may be best to take them out with Barrage or Artillery before landing your Troops.
    • A Shock Launcher firing at you for a long period of time while you are using a Tankstrategy can be a problem. Tanks are already slow and a Shock Launcher stopping them every few seconds will make them even slower. The problem this creates is that you may run out of time in an attack.
  • Defensive Strategy
    • Shock Launchers are most effective at immobilizing Warriors that are attacking yourHeadquarters. It will hinder a great number of them from dealing damage to theHeadquarters in that crucial time, so make sure your Shock Launchers are within range of the Headquarters.
    • Try to place it away from your Flamethrowers that are near the Headquarters because these two defenses are the best ones for stopping Warriors, and you do not want to make it easy for attackers to Shock Bomb them all.
    • Try to place it where it covers as many of your other Defensive Buildings as possible so that it can slow down other approaching Troops.

  • Upgrade Differences
    • Initially, the Shock Launcher is a gray structure with a metal base, and a short barrel. There is a thin bronze ring at the end of the barrel, and a larger, engraved one surrounding the barrel.
    • At level 2, the shock launcher gains two tesla coils in the back.

  • Trivia
    • Previously, only Mercenery bases could have Shock Launchers. No Resource BasesDr. Terror levels, Lt. Hammerman's HQ bases, or Blackguard Bases had them. But since the "Revenge of the Magma" update, Lt. Hammerman now has 3 level 9 Shock Launchers on his level 60 base. There is also a new Blackguard Base called Shocking Discovery that has a Shock Launcher.
    • Since the "Attack of the Co-op" update, Dr. Terror can now also have Shock Launchers.
    • The sound effect it makes is similar to that of the Shock Bomb.

Headquarters Level1234567891011121314151617181920
Number Available00000000000000001112
Building Size SizeRangeAttack SpeedDamage TypeSpecial Ability
3x34-185 SecondsSplashImmobilizes Troops
Level
Level
Hitpoints
Hitpoint
Damage Per Second
Damage
Damage Per Shot
Damage
Stun Time (seconds)Upgrade CostUpgrade Time
Stopwatch
HQ Level Required
Headquarters6
Xp Gain
Icon info xp
Wood
Wood
Stone
Stone
Iron
Iron
17,00012601.4810,000670,000420,0008h1718
27,70013651.6940,000780,000490,00010h1720
38,47014701.81,150,0001,050,000690,00012h1822
49,30015752.01,480,0001,350,000890,00016h1824
510,20017852.21,670,0001,620,0001,270,00018h1925
611,30019952.42,040,0001,980,0001,560,00022h1928
712,400211052.62,470,0002,470,0002,460,0001d 6h2032
813,600231152.82,880,0002,880,0002,870,0001d 10h2036
915,000251253.03,300,0003,300,0003,300,0001d 16h2037

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