Defenses : Shock Launcher
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Level 1 | Level 2-9 |
- Offensive Strategy
- Shock Launchers are a threat to any troop composition because they will immobilize your Troops which gives other defenses extra chances to take them out, so it may be best to take them out with Barrage or Artillery before landing your Troops.
- A Shock Launcher firing at you for a long period of time while you are using a Tankstrategy can be a problem. Tanks are already slow and a Shock Launcher stopping them every few seconds will make them even slower. The problem this creates is that you may run out of time in an attack.
- Defensive Strategy
- Shock Launchers are most effective at immobilizing Warriors that are attacking yourHeadquarters. It will hinder a great number of them from dealing damage to theHeadquarters in that crucial time, so make sure your Shock Launchers are within range of the Headquarters.
- Try to place it away from your Flamethrowers that are near the Headquarters because these two defenses are the best ones for stopping Warriors, and you do not want to make it easy for attackers to Shock Bomb them all.
- Try to place it where it covers as many of your other Defensive Buildings as possible so that it can slow down other approaching Troops.
- Upgrade Differences
- Initially, the Shock Launcher is a gray structure with a metal base, and a short barrel. There is a thin bronze ring at the end of the barrel, and a larger, engraved one surrounding the barrel.
- At level 2, the shock launcher gains two tesla coils in the back.
- Trivia
- Previously, only Mercenery bases could have Shock Launchers. No Resource Bases, Dr. Terror levels, Lt. Hammerman's HQ bases, or Blackguard Bases had them. But since the "Revenge of the Magma" update, Lt. Hammerman now has 3 level 9 Shock Launchers on his level 60 base. There is also a new Blackguard Base called Shocking Discovery that has a Shock Launcher.
- Since the "Attack of the Co-op" update, Dr. Terror can now also have Shock Launchers.
- The sound effect it makes is similar to that of the Shock Bomb.
Headquarters Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 2 |
Building Size  | Range | Attack Speed | Damage Type | Special Ability |
3x3 | 4-18 | 5 Seconds | Splash | Immobilizes Troops |
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