Headquarters
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Level 1 | Level 2-6 | Level 7-10 | Level 11-20 |
- Summary
- It is very important to protect your Headquarters, because if it is destroyed, the enemy wins the battle (and all of the resources that were at risk).
- When a building in your base is destroyed, the Headquarters receives 10% of the building's max health as damage.
- The higher the level your Headquarters is, the more buildings you will unlock.
- The higher the level your Headquarters is, the higher the level you can upgrade your buildings to.
- Upgrading your Headquarters is also a good defensive move because it significantly increases the amount of health that the Headquarters has. Whether a Warrior rush wins or fails is heavily dependent on the amount of health that the Headquarters has.
- To upgrade your Headquarters to a higher level, you may need a higher experience level.
- Upgrade Differences
- When starting your base the Headquarters appears as a structure with stone walls, a wooden roof, a flag at the side, sandbags lying on the ground and a tripod on the roof
- At level 2 the Headquarters gains more sandbags on the ground and on the roof and crates against the wall.
- At level 7 the Headquarters gains a blue corrugated metal roof, a hatch on the roof and 3 poles at the back.
- At level 11 the Headquarters gains reinforced blue steel plating as a roof and a satellite dish on the top.
- Trivia
- When the Headquarters is destroyed, all the buildings will then explode one by one, excluding Mines and Boom Mines.
- If a lot of enemy base Buildings remain after the HQ is destroyed, they will blow up faster.
- Upon upgrading the HQ to level 2, the Heavy says that the HQ is finally large enough for him and his compatriots, suggesting that untrained troops are housed in the HQ until they are trained.
- The HQ has a basement of sorts where all the loot, Power Stones, and island prisoners are held, released when an HQ is destroyed.
- The HQ is the only building whose wreckage has anything but debris.
- To upgrade your HQ to level 4, you need to build the Radar.
- When the player attacks either by landing troops or damaging structures, all of the Blackguard villagers will rush into the HQ to hide.
- As the HQ takes damage, it will start burning.
- If you destroy the HQ right after a mortar shoots, your troops will be damaged (or destroyed) by the fired shell, despite that the buildings have already started to explode. The battle will be won even if the mortar shell kills your last remaining troops.
Building Size | Special Ability |
---|---|
5x5 | If destroyed, the battle is won. |
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