Troops : Zooka

"For long-range attacks, call in the Zooka. A few Zookas can completely devastate a whole enemy base, but don't let them come under fire from enemy turrets!"
Summary
- Zookas are the third troop to unlock, unlocked at Headquarters Level 5.
- Zookas have very high DPS, but their health is very low.
- Zookas have longer range than most other troops.
- Zookas carry bazookas on their shoulders.
Visual Appearance
- The Zooka appears as a fair-skinned woman with black hair, a blue singlet, a pair of headphones, light brown shorts and a bazooka slung across her shoulder.
Offensive Strategy
- Due to their low health, Sniper Towers can generally one-shot a Zooka. Mortars can easily take out a whole group in one shot. Machine Guns are also effective against Zookas, even at extreme range. Deploy Zookas behind a meatshield of Heavies or Riflemen to let them take the damage.
- When using teams of low hitpoint Troops it is good idea is to take out Mortars and Rocket Launchers with the Gunboat before deploying Troops.
- Deploy the Zookas a few seconds behind other troops, otherwise they might get taken down by Mortar shells or Rocket Launchers.
- When using the Heavy + Zooka strategy, remember to not Flare directly on a Rocket Launcher, because the Heavies will walk into the Rocket Launcher's blind spot, causing theRocket Launcher to target the Zookas instead.
- The Flamethrower's range is less than that of a Zooka, which generally allows a Zooka to destroy a Flamethrower without taking damage. However, if you are not careful and allow a Zooka to get in range of the Flamethrower, it will kill the Zooka very quickly.
Defensive Strategy
- Use a Sniper Tower as bait so that all the troops will attack it. Put a Machine Gun on either side of the Sniper Tower. The Machine Gun will spray in a big area, and will occasionally hit the Zookas.
- Keep Mortars behind groups of other Buildings. The Mortar shell takes time to reach its targeted location, so it can take out Zookas when they move up to attack another building.
- As the Zooka has a very long range, bait them with non-defensive Buildings and place Minesin front of them. One or two Mines are usually enough to take out a group.
Upgrade Differences
- The Zooka's appearance does not change with level, but each time a Zooka is upgraded its hitpoints, DPS and training cost increase, similar to other troops.
Trivia
- The name 'Zooka' is a stylized version of 'bazooka', which is the weapon they use.
Unit Size | Training Time | Movement Speed | Attack Range | Attack Speed | Headquarters Level Required![]() |
---|---|---|---|---|---|
2 | 4m | Slow / 180 | Long / 720 | 2s | 5 |
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